Artificial Intelligence – Available Now

Whenever a person wants to present themselves as an industry expert, one credible approach is to paint a shining picture of future technology and what people can expect from hopeful visions of things to come. One potential that has long bothered me is the current general perception of artificial intelligence technology.

There are a few key concepts that are not often included in the general discussion of creating machines that think and act like us. First, the problem with artificial intelligence is that it is artificial. Trying to create machines that work like the human brain and its special creative properties has always seemed useless to me. We already have people to do all that. If we succeed in generating a system that is every bit as able as the human brain to create and solve problems, such an achievement will also result in the same limitations.

There is no benefit in creating an artificial life form that can surpass us to further degrade the value of humanity. Creating machines to enhance and compliment the wonders of human thinking does have many appealing benefits. One significant plus to building artificially intelligent systems is the benefit of the teaching process. Like people, machines have to be taught what we want them to learn, but unlike us, the methods used to imprint machine instructions can be accomplished in a single pass.

Our brains allow us to selectively flush out information we do not want to retain, and are geared for a learning process based on repetition to imprint a long term memory. Machines cannot “forget” what they are taught unless they are damaged, reach their memory capacity, or they are specifically instructed to erase the information they are tasked to retain. This makes machines great candidates for performing all the tediously repetitive tasks, and storing all the information we do not want to burden ourselves with absorbing. With a little creativity, computers can be adjusted to respond to people in ways that are more pleasing to the human experience, without the need to actually replicate the processes that comprise this experience. We can already teach machines to issue polite responses, offer helpful hints, and walk us through learning processes that mimic the niceties of human interaction, without requiring machines to actually understand the nuances of what they are doing. Machines can repeat these actions because a person has programmed them to execute the instructions that offer these results. If a person wants to take the time to impress aspects of presenting their own personality into a sequence of mechanical instructions, computers can faithfully repeat these processes when called upon to do so.

In today’s market place, most software developers do not add on the extra effort that is required to make their applications seem more polite and conservatively friendly to the end users. If the commercial appeal for doing this was more apparent, more software vendors would race to jump onto this bandwagon. Since the consuming public understands so little about how computers really work, many people seem to be nervous about machines that project a personality that is too human in the flavor of its interaction with people. A computer personality is only as good as the creativity of its originator, which can be quite entertaining. For this reason, if computers with personality are to gain ground in their appeal, friendlier system design should incorporate a partnering with end users themselves in building and understanding how this artificial personality is constructed. When a new direction is needed, a person can incorporate that information into the process, and the machine learns this new aspect as well.

People can teach a computer how to cover all contingencies that arise in accomplishing a given purpose for managing information. We do not have to take ourselves out of the loop in training computers how to work with people. The goal of achieving the highest form of artificial intelligence, self-teaching computers, also reflects the highest form of human laziness. My objective in design is to accomplish a system that will do the things I want it to do, without having to deal with negotiating over what the system wants to do instead. This approach is already easier to achieve than most people think, but requires consumer interest to become more prevalent.

Carbon NanoTube Material for Submarine Hulls and Undersea Colonies?

There was once a Navy Scientist who wished to design and build a US Navy fleet of submarines out of glass. Of course these subs would not be made of your typical household glass. Perhaps a metal type glass, which could withstand the pressure or carbon nano-tube sheets, which I have thought of myself. I can remember some Sci-Fi writers discussing underwater villages of aliens under the sea with clear construction materials, fun stuff to think about indeed. Yet we are now entering a age of new materials which where it may actually be possible, even likely that humans will attempt to build such things. Colonies under the sea, you see?

Perhaps we could design vortex flows to keep the pressure off the surfaces of the hull of the sub or undersea colony. Indeed, vortex creation would pull water away from the surface; movement maybe required at all times to use this principle for submarines. And you would need to put the underwater colony in relative fast moving underwater flows with vortex creation apparatuses up wind of the structure to get the water swirling. A simple fixed formation could accomplish this.

For submarines the blowing of air bubbles out as it moves might also be incorporated into the process to decrease hull pressure, which would also increase speed. Perhaps adding a wave energy wave creation feature when using materials such as carbon nano-tubes might be used since making the surface electrified would be easy. If we used such a concept also special coatings, which provide a gel formation around the boundary layer could be used as well. I bet there are 20 ways to do this really? And so we need to invest more research monies in exploring the mastering of the seas. Think on this in 2006.

Pollution on Human BioSystem in Manufacturing of Carbon Nanotubes

One problem in manufacturing has always been worker safety. What will the future of OSHA look like in the United States? As other nations with no worker safety run forward in the Global Market they will enter their Industrial Revolution just like America did. But up until that point they will continue to pollute their water supplies and air and take advantage of their cheap labor.

The United States will have to relax their OSHA Standards or re-align them with reality. Some say any relaxing of such regulations will be a sham and an obvious and careless move against the American worker for increased profits and exploitation of our labor markets here at home.

In making new materials like carbon nanotube sheets many methods will be used such as for instance the possible use of frequency fields in the microwave area, chemical ionic bonding and high amounts of heat. All of which might be very dangerous to human beings.

Perhaps robots will be assigned such tasks, yet frequency pollution in the work place can be highly disruptive to the human bio-system and health. This can lead to free radicals, cancer or other diseases. Although these issues have not been satisfactorily addressed it is important to study along with the various methods being introduced to manufacture carbon nanotubes.

A schematic of each method must be studied to make sure, none of the polluted bi-products are released into the environment or in an area which they may enter the human bio-system. Due to the nature of working with such small dimensions, it maybe a painstaking set of procedures, which will need to be introduced to make the manufacturing of carbon nanotube material possible and safe.

As the industry attempts to address these issues and come up with adequate protocols everyone is concerned as we do not need a repeat of the Asbestos issues, which caused havoc and cost many their lives. So it is essential and paramount that we address these issues to the satisfaction of all.

Scientists are working on ways to do this now and learning as they go. Designing filters, which can protect us will be difficult due to the micro scale we will be working with, however there are ways to keep the particles controlled during the process. Next we must take this process to a much higher level so we can mass-produce them to help fuel efficiency and safety for all carbon nanotubes many uses.

The Spirit of the Universe and the Invention of the Wheel

It has been a mystery that many have pondered over the years. Who invented the wheel and why? It is depicted in ancient hieroglyphs and imagery in rock art dating to the Neolithic. The Spirit, however, showed me a vision that prompted me to look further back in the records to find its precursor in the Stone Age. An image located at Tata, Hungary, dates to over 400,000 years ago and is a circle/cross symbol etched on a nummulite fossil.

As part of my research into the origin of language and religion the Spirit, with which I have a strong link following my reincarnation, sent me on a learning curve. Shown how ancient mysteries and secrets are preserved it is time to expose their meaning and how they now form a trap to bring the false gods to an end.

What was unknown by them as people changed from hunter-gatherers to sedentary life was the structure of the universe. They thought of the world as a flat surface because they never figured out the curvature of it. The end of the earth was the ocean which, in their minds, rose up in a circular shape above the earth.

They worked this out on the colours and the horizon which, to an untrained mind, showed the rise of the water as it blended the sky and ocean together. Add to these things the lack of language, which was basic at best, and the poor attitude towards record keeping.

To them everything was a circle. The earth was contained in a big circle. The universe above them is a circle. The sun, which they worshipped as their god, is a circle. Without anything to change their assessment of the planet no one dreamed that it too is a sphere.

As things developed due to sedimentation they used symbols and sounds associated with such to develop language as a vehicle of communication. Invention, borrowing, and things like clicks, claps, and knocks, were all part of the mix. Some languages still work with them, such as that of the !Kung people of the Kalahari Desert and the !Quichuan speakers of Mexico. (The symbol! stands for ‘click)

Possibly the first sounds related to the simple ones that could be formed easily with the mouth and required no voice box were mostly glides, stops, and vowels sounds. The latter fall into this category and [o], [a], [e], [i], and [u], figured in their speech. That is beside the fact that some languages developed complicated double vowels while others use only three or four.

Using the letter [o] as a starting point and that of [i] as its mate the combined sounds of ‘io’ and ‘oi’ means God in Maori and Judaism. ‘Io’ became ‘jo’ when the letter [j] was introduced and ‘joy’ or ‘joi’ means ‘ultimate happiness’.

With the combined circle/cross symbol known from hundreds if not thousands of years previously the wheel was a product of it. Depictions show them as basic designs with the right-angled cross as the spokes. Later depictions have six and then eight spokes that are required for strength.

It did not take long before the wheel became a means to create a vehicle. The first chariots are shown in the Assyrian capital drawing dating from some 8-10,000 years ago. Egyptian chariots were more sophisticated and the European ones copied their style.

Decision Matrix Considerations at NASA

Decision Matrix Considerations at NASA

Determining components for Rovers, Spacecraft, Lunar Colonies and ISS is no easy matter in the race for Space. Additionally it is difficult to trust ones life to the components all built by the lowest bidder when it is know that such technologies, prototypes and one offs will mean life or death for real people; that is to say astronauts, research scientists or even wealthy space travelers whose funds are necessary for the advancement of the human race. Luckily there are many brilliant individuals working on Artificial Intelligent scripts and programs to help with the decision matrix to evaluate our best options for safety, efficiency and utility. Some of these programs are written in;

http://www.mathworks.com/applications/controldesign/mbd_ad.html?fp

One individual who stands out as an up and coming scientist in this field is Richard Campanha whose script along with some in house testing on Dr. Christie Iacomini’s

[http://www.ame.arizona.edu/faculty/iacomini/iacomini.php]

part with Paragon were what ultimately helped the script become useful in developing a decision matrix script for evaluating processes of manufacturing components to do a certain task on the Lunar Base Station. By developing a simple script capable of comparing over 5 different types of autonomous fuel/life support producing factories, that were previously unable to be compared. This method was generalized and allowed for any future ISRU plants to be compared and contrasted.

http://nssdc.gsfc.nasa.gov/planetary/mars/marssurf.html

By determining the best system the United States can realize its dreams of a Moon and Martian Colony. By putting a self-generating and rocket fuel factory on Moon in a Lunar Colony we can advance mankind’s exploration of the Solar System and have a re-fueling station. This will allow us a way to move more out equipment, weight, supplies and people out of our atmosphere without the fuel expenditures needed to carry more fuel for the actual journey.

For mankind and the United States of America to realize our dreams and successfully complete our Roadmap to the Moon, Mars and Beyond it will take the best and brightest amongst us and the inner strength of us all. Thankfully we have the brilliant minds we will need to make this dream a reality. Think on it.